The game
Rampart Rascals is a classic tower defence game with a big campaign and a light touch. Raiders, knights and stranger things march down winding roads, and you decide where every archer, mage, catapult and ballista goes. Then you find out whether you were right.
The Royal Campaign
Five hundred levels across eight lands, each with its own look and its own tricks:
- Meadow
- Autumn
- Winter
- Badlands
- Swamp
- Volcano
- Crystal
- Citadel
When the campaign is over, Endless mode keeps the waves coming for as long as you can stand it.
A fair fight, every level
- One clear progression: you start with archers and mages against easy enemies. New towers unlock as you go, and a new enemy only shows up after you have the tower that counters it.
- Tuned with simulations: we play the whole campaign with simulated players before a human does, so no level is impossible and none is a pushover.
- A curve with rhythm: difficulty climbs in waves, with tougher stretches followed by a breather, rather than a flat slog or a sudden wall.
What's coming
A new set of towers and a wider bestiary are in playtesting, along with a refreshed difficulty curve and quality-of-life touches like level intros and clearer wave counters.